![]() This will not help you to get the correct pixel ratio. Screen Width: Pretty important setting! This is not to configure the video output. You can Press Start while on any of these two settings to reset the screen.Ĭorrection Amount: This does not affect anything, you can easily ignore the numbers given in my settings. While I may give certain values here and there, the final word is yours, as different displays might behave differently.Ĭustom Width/Height: These will be the exact same as your Custom Ratio. They're used to help you centre the picture. Sometimes we can get the exact resolution we want, most times we will need to go to something close and work from there.Ĭustom Ratio: Here is where we input the actual resolution, it's the most important one.Ĭustom Viewports: These are useful to see the "coordinates" where the video output begins, and they change based on the Custom Ratio. Screen Resolution: This is the main video setting. I guess the Widescreen Correction option could help, so try that.īut first, a few pointers on some these settings: ![]() And in the case of the latter I end up forcing 4:3 on the TV, so whatever. The only time I feel forced to use 16:9 is for games that are letter boxed like Xenoblade or Donkey Kong Country Returns. Wii uses Anamorphic Widescreen, which is not true Widescreen, and while you may think it gives you "more screen", it's not true, and in fact hurts picture quality. Oh, and by the way, all of these are for a Wii set in 4:3, not 16:9. I will try to separate everything into sections using Spoiler tags, to make the thread less obnoxious to look at. This will cover systems with various video formats, and in fact I do recommend having multiple copies of the same core for each, specially for something like Genesis Plus GX and its capability to emulate several systems with their own needs, some of them also having more than one video format. ![]() For the most part the games I try to play crash and send me back to the HBC, so I'll need to keep trying with it. I do not have settings for every Core/System, as things like the Arcade emulators will use a variety of video formats and in all honesty, I do not have much experience with them using Retro Arch, specially since Mame cores were separated in several different ones and I'm kinda lost. The specific numbers will most probably work with official releases, but my short time with newer official versions in order to use the PicoDrive's core and its Sega 32x support the setting options themselves differ. Here's a list of al the PS2 games that are 480p Some are 16:9 aswell.Hi, I wanted to share some video settings for a number of cores in SuperrSonic's fork of Retro Arch for both 240p and 480p modes. (Still, the game did look pretty good for a PS2 title :lol: ) ![]() It was "upconverted" to 1080i but all the textures in the game were SD. ![]() For the record, 480p is not high definition. ![]()
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